Getting your Mobile Game up and Running on Your Friends Borrowed Android Phone.

Turning on Samsung Developer Options described but this was a great youtube video by WorldofTech on a

Running into the wall because my borrowed android phone won’t connect to my iOS Mac Monterey Computer.

Disconnect the USB cable from your android device, go to Settings > Developer Options and turn off and on the USB Debugging . Also tap on “Revoke USB Debugging Access”. Now, connect the USB cable. When prompted tap “Yes”.

Better understand mobile games data usage

Processed ephemerally’ is when data is only stored in memory on the active device.

Here is a link to Google Play’s short form “bullet point” Data Safety information. If you are looking for the long form specific and “detailed” Data Safety information you can find it here.

Google will ask you…

“Does your app collect or share any of the required user data types?” Click here to learn more.

Google will ask you…

“Is all of the user data collected by your app encrypted in transit?” Click here to learn how to answer.

Google will ask you…

“Do you provide a way for users to request that their data is deleted?” Click here to learn how to answer.

Google Play Console Rough Banner

Google Play Rough Banner

Google Play Console Rough Banner
Candy Corn Critter Rough Banner for the Google Play Console

If you want to see the full size banner click the thumbnail. Or, scroll down and I will have the full size banner posted below.

I am learning just how large of a projecting making a simple, simple, SIMPLE GAME is. Of course one would think there is the artwork to consider. Sure, nice polished, professional artwork is obvious. Good looking artwork, “should” help sell your game, and I get that. For me, Brian Lindahl, doing the artwork is the fun part. Should I even say the relaxing part. I would even say it is the whole reason I even considered taking on making a game.

How wonderful to get to make your own character. Concept your own characters and then watch them come to life on the screen. Wow, that would be amazing! And I have over 20 years of experience in Advertising, Branding, and Marketing. I have also illustrated comics, kids books, painted portraits, and concept characters for books, toys, video games and their environment, props.

So making a simple, SIMPLE GAME shouldn’t be to hard since I have the aspect and confidence of the ArtWork Covered… Right!?!?

Ugh… Then comes the business side of development side of Game Development.

As I promised here is the Banner that I am working on for the Google Play Console AND there is good news. This Google Play Banner is the exact same size as the banner size need for a Kickstarter… Weeping, weeping, weeping happy tears love pure liquid unadulterated golden streams of joyful bliss.

Google Play Console Rough Banner
Candy Corn Critter Rough Banner for the Google Play Console

Please look at this image. Love it or hate it I would love to hear your feedback on at our Amazingly Strange Twitter stream.

I would let you leave a comment here but I get flooded with spam comments and I don’t have the time or brilliance yet acquired to put that together yet. Weeping, weeping, weeping acidic painful resentful disparaging tears of hope lost!

Best wishes everyone!
Brian Lindahl