Idiot’s Indie Game Development Cheat Sheet

I have been working diligently with GitHub, Unity 3D, WordPress, Google Site Kit, Apple Developer, App Store connect and as for the past couple days Google’s Google Play Console.

I want to use this blog post to offer quick links to other topics and resource. Hopefully doing so will help bring all the quagmire of techno clutter all together on two just one page… Maybe?

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Candy Corn Critters developed in Unity 3D

Candy Corn Critters Vector Logo
Candy Corn Critters Vector Logo

When deciding which software engine to develop in I looked at mainly just two, Unreal Engine and Unity 3D. Through my work at Playful Studio’s I had the privilege of have experience with both.

However in the end I had much more experiences with Unity 3D. Lucky’s Tale, a game in which we developed at Playful used Unity 3D exclusively.

A Friendly Mobile Games Development Process
I have been working with and around games of over ten years. …
Working through Google’s Data Safety Form for Mobile Games and Apps
As I barely get across the threshold of releasing my first game …
Mobile Game Character Cockroach – Roachie
Analyzing the Color Values for the Cockroach Character Analyzing Color Values for …
Color Profiles for Mobile Games
Did you know one of the biggest challenges to developing artwork for …

Amazingly Strange says, Hello World!

The ‘Hello World’ test is usually the very first any programmer or web developer creates to help establish the foundation of all the tools one is about to build upon.

So it is fitting that as we begin this blog that we say, “Hello World!”

As Amazingly Strange grows we hope these post will help humanize and reflect the journey we here at Amazingly Strange are experiencing. Even better we hope to use this blog to share our story as we create the art and apps of Amazingly Strange. By posting here our dream wish is to strive to create fans who will grow to appreciate the art, stories, programs and apps we are sharing.

Thank you for taking the time to read this post and joining us on an Amazingly Strange journey.

Best wishes,
Brian Lindahl