Import GoogleMobileAds
In Game Design I needed a tool to my best effort to grasp what is going on under the hood of my SwiftUI mobile game scripts. As a result I put together this list of Threads ran by the GoogleMobileAds SDK, along with a brief description.
- Google Mobile Ads SDK Threads
- SDK initialization thread: This thread is used to initialize the Google Mobile Ads SDK and should only be used once per app launch. It is important to initialize the SDK on this thread to ensure that all subsequent calls to the SDK are made on the same thread.
- Ad request thread: This thread is used to make ad requests and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ad requests to time out or fail.
- Ad loading thread: This thread is responsible for loading ads and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ads to take longer to load or not load at all.
- Ad rendering thread: This thread is responsible for rendering ads and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ads to not render correctly or not render at all.
- Ad click tracking thread: This thread is responsible for tracking ad clicks and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ad clicks to not be tracked correctly.
- Ad impression tracking thread: This thread is responsible for tracking ad impressions and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ad impressions to not be tracked correctly.
- Ad measurement thread: This thread is responsible for measuring ad performance and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ad measurement to not be accurate.
- Ad refresh thread: This thread is responsible for refreshing ads and should not be blocked by long-running tasks or expensive computations. Blocking this thread can cause ads to not refresh correctly.